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How DeepMotion uses AI to create believable characters

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This article is made possible by Intel's GameDev BOOST program -- dedicated to helping indie game developers everywhere achieve their dreams Throughout Kevin He's career in the tech and gaming industries, something has always bothered him. While rendering and other technologies evolved tremendously over time, animation woefully lagged behind. As an engineer, He wanted to find an efficient way to create more lifelike animations, and he was convinced that advanced physics simulation and AI could solve that problem. So in 2014, He struck out on his own to start DeepMotion. The goal of the San Mateo, California-based company is to provide developers with powerful software development kits (SDK) that'll allow them to create realistic animations for games and other applications.